Geology Explorer
Project Details
Versions of Planet Oit
Project Resources
Contributors
WWWIC: The World Wide Web Instructional Committee
Other WWWIC Projects:
- Virtual Cell
- Visual Computer Science
-
Programming Land Museum
Go back to the
Geology Explorer: Planet Oit Information Page
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The Geology Explorer
is implemented as a multi-user virtual environment and hosted on
the Internet. The players visit a simulated world, Planet Oit,
and compete for points by undertaking a goal directed
exploration where they perform simple experiments in order to
identify rocks and minerals.
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The Geology Explorer has the
following properties and features:
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Internet-based: the simulation is implemented using the
client-server model. The server is our version of the LambdaMOO
Object Oriented Database. The clients are implemented in Java.
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Multi-user: because of the LambdaMOO/Java implementation, anyone
with a network connection and a browser can visit the planet.
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Low Bandwidth: the server is essentially text-based, and the
communication protocol we have developed transmits control
strings to manipulate downloaded graphics.
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Two Versions: there is a low-bandwidth text-based version of the
game, where scenes are described in English, as well as a
graphical version.
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Role-based: the immersive nature of the simulated
environment is intended to engage players in processes that
promote their acting like and thinking like a Geologist.
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Learn-by-Doing: in order to succeed in the virtual
environment players learn to perform the tasks of Geoscience; by
operating as they need to succeed, they learn-by-doing Geology
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Software Agents: the synthetic environment is populated by a
diverse family of objects and agents; agents are of three types:
atmosphere agents (who lend ambience to the game, eg. birds and
other animals), infrastructure agents (who provide services in
the simulation, eg. the equipment manager), and tutoring agents
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Intelligent Tutoring: tutoring agents monitor player actions
and unobtrusively intervene when errors are detected; these
agents operate on deductive principles and are designed to
remediate errors involved with navigation, equipment, and
identification. See
Intelligent Tutoring for
more detail.
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Principled Design: Planet Oit has been developed in order to
simulate authentic Geosciences experiences; this "field trip"
approach (also sometimes styled
as the Virtual Laboratory to complement the Virtual
Lecture) provides many opportunities for collaborative
problem solving and virtual interaction; it also provides
opportunities for experiences that would otherwise be
impractical: due to danger, distance, expense, or physical
impossibility.
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Authentic Environment: Planet Oit has been designed as a
coherent geophysical space where geological regions (desert,
mountains, plains, etc.) contain plausible phenomenon (mesa,
playa, cave, etc.) which are populated with plausible objects
(outcrops, boulders, veins), of plausible types (limestone,
fluorite, galena), which are situated with both local and global
constraints on the design (i.e. a vein of anthracite in an upper
elevation glaciated region entails deposits of anthracite at
lower elevations); Planet Oit currently contains over 50
locations, nearly 100 rock and mineral types, 200 outcrops,
veins, boulders and so forth, and over 40 instrument
and tool types.
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Go back to the
Geology Explorer: Planet Oit Information Page
For more information you can contact Brian Slator
Copyright © 1998-2002. World Wide Web Instructional Committee
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